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  #41  
Old 08-23-2011, 01:47 PM
wastez's Avatar
wastez wastez is offline
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@ anv

I could compile the kernel on Lion if you want to?!
Just need the source to do that.
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  #42  
Old 08-23-2011, 02:06 PM
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andyvand andyvand is offline
 
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Quote:
Originally Posted by wastez View Post
@ anv

I could compile the kernel on Lion if you want to?!
Just need the source to do that.
Ok, when I finish with the final revisions I'll send you the version to compile under Lion.
You could allready compile the LLVM library for i386 + x86_64... you need it to build the tools...
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  #43  
Old 08-23-2011, 02:12 PM
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wastez wastez is offline
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I already did that.
Compiled the source a few days ago.
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  #44  
Old 08-23-2011, 02:38 PM
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andyvand andyvand is offline
 
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Quote:
Originally Posted by wastez View Post
I already did that.
Compiled the source a few days ago.
Ok no worries then
I'll put in an extra script in case the voodoobuild.sh does everything but the kernel (extra script to build kernel after build halt, do after building dyld + patching dyld + rebasing dyld + injections in xnu when it's patched).
We'll get there soon... and it'll work great...
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  #45  
Old 08-23-2011, 03:01 PM
$The-King$ $The-King$ is offline
 
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Quote:
Originally Posted by andyvand View Post
Ok no worries then
I'll put in an extra script in case the voodoobuild.sh does everything but the kernel (extra script to build kernel after build halt, do after building dyld + patching dyld + rebasing dyld + injections in xnu when it's patched).
We'll get there soon... and it'll work great...
promising work
thanks for your efforts

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  #46  
Old 08-23-2011, 06:05 PM
davisin666 davisin666 is offline
 
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Quote:
Originally Posted by andyvand View Post
Ok no worries then
I'll put in an extra script in case the voodoobuild.sh does everything but the kernel (extra script to build kernel after build halt, do after building dyld + patching dyld + rebasing dyld + injections in xnu when it's patched).
We'll get there soon... and it'll work great...
What about libunwind and the custom dyld, will be fixed the issues with that???

Thanks for the kernel

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  #47  
Old 08-24-2011, 06:47 AM
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andyvand andyvand is offline
 
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Quote:
Originally Posted by davisin666 View Post
What about libunwind and the custom dyld, will be fixed the issues with that???

Thanks for the kernel
No, unfortunetely probably not.
There are still some libraries which we don't have (libCoreSymbolication for example).
It works better but there are still some apps which don't work with the custom dyld.
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  #48  
Old 08-24-2011, 10:56 AM
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andyvand andyvand is offline
 
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I finished making the kernel patches yesterday.
The code compiles well, now just some minor changes to the build script and we'll be on our way.
I'll build the sources under Snow, upload sources and built product, then wastez can build it with Xcode 4.1 GM and then I'll patch those built products also up for Atom...
I'll probably finish the building (and adapting) this evening, uploading the sources and built products tomorrow.
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  #49  
Old 08-24-2011, 01:21 PM
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wastez wastez is offline
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Ok thatīs really fine.

Just tell me if you have finished it.
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  #50  
Old 08-25-2011, 11:09 AM
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andyvand andyvand is offline
 
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Quote:
Originally Posted by wastez View Post
Ok thatīs really fine.

Just tell me if you have finished it.
I modified the script for building the Lion dyld + kernel.
It's currently building on my netbook (@ work).
I'll upload it when the build finishes.
It'll be uploaded @ insanelymac in my current legacy kernel thread (I'll post the link here).
I've also made a compile_kernel.sh script to start the build in an allready patched + injected xnu-xxx directory.
Both will need to be runned from within the voodoobuild-AnV-0.5.1 folder.



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