05-31-2008, 03:41 AM
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Join Date: Jan 2008
Location: Germany
Posts: 1,216
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What kind of experiences have you made with Crossover and its Game variant? How compatible is it? I use a few things that aren't available on the Mac and I don't want to boot in parallels all the time. Here are my tested programs:
CrossOver:
Audio:
Audioactive Player - fully working
MP3Gain - fully working
Graphics:
Aura 2.5b - works, but doesn't save preferences
TVPaint Animation Pro 8.5.4 - fully working
Tools:
Idoswin Pro - fully working
UltraISO - works, but you can't burn
Crossover Games:
Indiana Jones 5 - works with slight gfx errors
Monkey Island 3 - fully working
TrackMania Nations Forever - fully working
Need for Speed 5 Porsche - DirectX failure
2 Opteron systems: OSx86 10.5.8, Andy's 9.8.0 kernel, Asus A8N-SLI Premium, Opteron 185 o'clocked @ 2 x 2,95 GHz (2nd system 2.6 GHz), ATI Radeon HD2600XT 256MB Dual-Monitor 2x HP L2035, 4 GB RAM, Griffin FireWave as main audio device, Marvell + nForce LAN, Asus U3S6 USB3/SATA6 card, 5,5 TB harddisk, Firewire 800 card, Apple Remote + eHome IR receiver, 2x Wacom serial graphics tablet, Canon Pixma iP4700, Logitech Internet Navigator wireless keyboard/mouse combination.
My Audio stuff: M-Audio Transit USB (default audio), M-Audio ProFire 610, M-Audio ProFire Lightbridge (34 channels) using Creamware A16 ADAT converter • MIDI: M-Audio Midiman 4x MIDI interface • Behringer Audio Mixers: Xenyx 1002, Xenyx 1002FX, Xenyx 1202FX, Eurorack UB1002FX, Eurorack MX1804FX, Eurorack MX262A • FX devices: Lexicon MPX100 DSP, Behringer DSP-1000 Virtualizer, Behringer MiniFEX 800 DSP, Behringer Multicom Pro MDX4400 compressor • RETRO: MSSIAH midi/sequencer/synthesizer cardridge for the C64 (Dual-SID), Steinberg M.S.I. MIDI Interface for C64
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