Thread: Netbook on os x
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Old 01-17-2010, 09:50 PM
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excos excos is offline
 
Join Date: Jun 2009
Location: Athens
Posts: 540
Οκ φιλε blood δεν το ηξερα!!!!!!!

Λοπον :

Code:
Sleep/Hibernate on Lid close:
To enable lid0 add PNLF and your _OSI to EC (more mac less hac).
Code: Select all
Scope (\_SB) //Start display
{
Device (PNLF)
{
Name (_HID, EisaId ("APP0002"))
Name (_CID, "backlight")
Name (_UID, 0x0A)
Name (_STA, 0x0B)
}
} //End Display

Scope (\_SB)
{
Name (PWRS, 0x00)
Device (PWRB)....

....and....

Scope (_SB.PCI0.SBRG)
{
Device (EC)
{
Name (_HID, EisaId ("PNP0C09"))
Name (_GPE, 0x17)
Name (CTID, Zero)
Name (MYEC, One)
Name (CTSD, Zero)
Name (\PTHR, Zero)
Method (_REG, 2, NotSerialized)
{
If (LEqual (Arg0, 0x03))
{
If (LEqual (Arg1, One))
{
If (_OSI ("Windows 2009"))
{
Store (0x03, OSVR)
}
Else
{
If (_OSI ("Darwin")) //added
{
Store (0x03, OSVR)
}
Else
{
If (_OSI ("Windows 2006"))
{
Store (0x02, OSVR)
}
Else
{
snip...
...snap
} //add another closing bracket
If (LEqual (Arg0, 0x03))
{
Store (Arg1, MYEC)
}....
Code:
USB Device Removal error on sleep fix:
Find Scope (\_GPE), and modify it to look like the below (stop before OperationRegion (_SB.PCI0.SBRG.PIX0, PCI_Config, 0×60, 0×0C))

Code: Select all
  Scope (\_GPE)
    {
    Method (_L09, 0, NotSerialized)
    {
    Notify (\_SB.PCI0.P0P2, 0×02)
    Notify (\_SB.PCI0.P0P2.PEGP, 0×02)
    Notify (\_SB.PCI0.P0P4, 0×02)
    Notify (\_SB.PCI0.P0P5, 0×02)
    Notify (\_SB.PCI0.P0P6, 0×02)
    Notify (\_SB.PCI0.P0P7, 0×02)
    Notify (\_SB.PCI0.P0P8, 0×02)
    Notify (\_SB.PCI0.P0P9, 0×02)
    }

    Method (_L03, 0, NotSerialized)
    {
    Notify (\_SB.PCI0.USB0, 0×02)
    Notify (\_SB.PWRB, 0×02)
    }

    Method (_L04, 0, NotSerialized)
    {
    Notify (\_SB.PCI0.USB1, 0×02)
    Notify (\_SB.PWRB, 0×02)
    }

    Method (_L0C, 0, NotSerialized)
    {
    Notify (\_SB.PCI0.USB2, 0×02)
    Notify (\_SB.PWRB, 0×02)
    }

    Method (_L0E, 0, NotSerialized)
    {
    Notify (\_SB.PCI0.USB3, 0×02)
    Notify (\_SB.PWRB, 0×02)
    }

    Method (_L0D, 0, NotSerialized)
    {
    Notify (\_SB.PCI0.EHCI, 0×02)
    }

    Method (_L05, 0, NotSerialized)
    {
    Notify (\_SB.PCI0.MC97, 0×02)
    }

    Method (_L0B, 0, NotSerialized)
    {
    Notify (\_SB.PCI0.P0P1, 0×02)
    }
    }
    }
Code:
Visual Fix – Built-In Audio:
Find Device (IDE0), and add the following ABOVE it
Code: Select all
     Device (HDEF)
    {
    Name (_ADR, 0×001B0000)

    Method (_DSM, 4, NotSerialized)
    {
    Store (Package (0×0E)

    {

    “codec-id”,
    Buffer (0×04)
    {
    0×88, 0×08, 0xEC, 0×10
    },

    “layout-id”,
    Buffer (0×04)
    {
    0×0C, 0×00, 0×00, 0×00
    },

    “AAPL,slot-name”,
    Buffer (0×08)
    {
    “Built-in”
    },

    “device_type”,
    Buffer (0×06)
    {
    “Audio”
    },

    “name”,
    Buffer (0×21)
    {
    “High Definition Audio Controller”
    },

    “model”,
    Buffer (0×1E)
    {
    “Realtek ALC888 HDA Controller”
    },

    “PinConfigurations”,
    Buffer (0×38)
    {
    /* 0000 */ 0xF0, 0×11, 0×11, 0×41, 0×1F, 0×40, 0×21, 0×01,
    /* 0008 */ 0xF0, 0×11, 0×11, 0×41, 0xF0, 0×11, 0×11, 0×41,
    /* 0010 */ 0xF0, 0×11, 0×11, 0×41, 0×20, 0×98, 0xA1, 0×01,
    /* 0018 */ 0×2F, 0×09, 0xA3, 0×99, 0xF0, 0×11, 0×11, 0×41,
    /* 0020 */ 0×10, 0×01, 0×13, 0×99, 0xF0, 0×11, 0×11, 0×41,
    /* 0028 */ 0×0D, 0×92, 0×15, 0×40, 0xF0, 0×11, 0×11, 0×41,
    /* 0030 */ 0xF0, 0×11, 0×11, 0×11, 0×41
    },
    }, Local0)
    DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
    Return (Local0)
    }
    }
Vi
Code:
sual Fix – Ethernet PCI card
Find Device (LAN0), and modify it to look like the below (stop before Device (P0P5))
Code: Select all
     Device (LAN0)
    {
    Name (_ADR, Zero)
    Method (_DSM, 4, NotSerialized)
    {
    Store (Package (0×0A)
    {
    “AAPL,slot-name”,
    Buffer (0×09)
    {
    “Built-in”
    },

    “model”,
    Buffer (0×38)
    {
    “Realtek RTL8101E/RTL8102E PCIe Fast Ethernet controller”
    },

    “built-in”,
    Buffer (One)
    {
    0×01
    },

    “name”,
    Buffer (0×14)
    {
    “Ethernet controller”
    },

    “device_type”,
    Buffer (0×09)
    {
    “Ethernet”
    }
    }, Local0)
    DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
    Return (Local0)
    }
    }
    }
Code:
Visual Fix – WiFi PCI Card
Find Device (P0P5), and modify it to look like the below (stop before Device (P0P6))
Code: Select all
     Device (P0P5)
    {
    Name (_ADR, 0×001C0001)
    Method (_PRW, 0, NotSerialized)
    {
    Return (GPRW (0×09, 0×04))
    }

    Method (_PRT, 0, NotSerialized)
    {
    If (PICM)
    {
    Return (AR05)
    }

    Return (PR05)
    }

    Device (ARPT)
    {
    Name (_ADR, 0xFFFF)
    Method (_DSM, 4, NotSerialized)
    {
    Store (Package (0×08)
    {
    “AAPL,slot-name”,
    Buffer (0×0B)
    {
    “Built-In”
    },

    “name”,
    Buffer (0×13)
    {
    “Network controller”
    },

    “model”,
    Buffer (0×2B)
    {
    “Broadcom Corporation BCM4312 802.11 a/b/g”
    },

    “device_type”,
    Buffer (0×08)
    {
    “AirPort”
    }
    }, Local0)
    DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
    Return (Local0)
    }
    }
    }
V
Code:
isual Fix – GFX PCI Card
Find Device (IGD) and modify it to look like the below (stop before Method (_DOS, 1, NotSerialized))
Code: Select all
     Device (IGD)
    {
    Name (_ADR, 0×00020000)
    Method (_DSM, 4, NotSerialized)
    {
    Store (Package (0×0C)
    {
    “AAPL,slot-name”,
    Buffer (0×09)
    {
    “Built-in”
    },

    “AAPL,HasPanel”,
    Buffer (0×04)
    {
    0×01, 0×00, 0×00, 0×00
    },

    “device_type”,
    Buffer (0×08)
    {
    “Display”
    },

    “model”,
    Buffer (0×34)
    {
    “Intel 945GME Express Integrated Graphics Controller”
    },

    “name”,
    Buffer (0×1A)
    {
    “VGA compatible controller”
    },

    “Built in”,
    Buffer (One)
    {
    0×01
    }
    }, Local0)
    DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
    Return (Local0)
    }
Code:
Compile Error: DTGP fix
Find Method (_WAK, 1, NotSerialized) and add the following above:
Code: Select all
    Method (DTGP, 5, NotSerialized)
    {
    If (LEqual (Arg0, Buffer (0×10)
    {
    /* 0000 */ 0xC6, 0xB7, 0xB5, 0xA0, 0×18, 0×13, 0×1C, 0×44,
    /* 0008 */ 0xB0, 0xC9, 0xFE, 0×69, 0×5E, 0xAF, 0×94, 0×9B
    }))
    {
    If (LEqual (Arg1, One))
    {
    If (LEqual (Arg2, Zero))
    {
    Store (Buffer (One)
    {
    0×03
    }, Arg4)
    Return (One)
    }

    If (LEqual (Arg2, One))
    {
    Return (One)
    }
    }
    }

    Return (Zero)
    }
Ολα αυτα χρειαζεται το μηχανακι για να παιζει σωστα!!!

Mac mini i5 mid 2011- Apple Cinema Display 27' /Lion 10.7.3

MacBook/MB466/A GR Aluminium late 2008 Lion 10.7.3

iPhone 4 16GB

Acer Aspire one ZG5 Snow Leopard 10.6.8
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