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  #1  
Old 09-24-2010, 04:44 PM
fumoboy007 fumoboy007 is offline
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-force64 causes instant restart

Great work so far, Andy! There is one more issue which you should add to your list and that is 64-bit. When I use the kernel flag -force64, it just causes my computer to restart.
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  #2  
Old 09-24-2010, 05:20 PM
gedna gedna is offline
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new kernel work for me and with -force64 now, can some one tell me how to apply those patches? thanks
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  #3  
Old 09-24-2010, 05:43 PM
RayFlower RayFlower is offline
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The kernel patches?
You wont need them unless you plan to modify the source yourself, i haven't done it in osx for ages but check out this if you're interested.

http://shantonu.blogspot.com/2009/09...-has-been.html

And please read this:
http://linux.die.net/man/1/patch

There is no sense in going trough this unless you know what you're doing and actually commit some changes.
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  #4  
Old 09-24-2010, 10:00 PM
fumoboy007 fumoboy007 is offline
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Quote:
Originally Posted by fumoboy007 View Post
Great work so far, Andy! There is one more issue which you should add to your list and that is 64-bit. When I use the kernel flag -force64, it just causes my computer to restart.
Also…the original legacy kernel allowed me to boot into 64-bit albeit without the ability to run 32-bit apps.
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  #5  
Old 09-25-2010, 12:17 AM
fumoboy007 fumoboy007 is offline
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Safari sometimes crashes

This happens sometimes:

Code:
Process:         Safari [885]
Path:            /Applications/Safari.app/Contents/MacOS/Safari
Identifier:      com.apple.Safari
Version:         5.0.2 (6533.18.5)
Build Info:      WebBrowser-75331805~1
Code Type:       X86 (Native)
Parent Process:  launchd [104]

Date/Time:       2010-09-24 19:15:01.943 -0400
OS Version:      Mac OS X 10.6.4 (10F569)
Report Version:  6

Interval Since Last Report:          536347 sec
Crashes Since Last Report:           88
Per-App Interval Since Last Report:  280553 sec
Per-App Crashes Since Last Report:   8
Anonymous UUID:                      E4732136-7A6B-4049-B557-9CD6BCAE719B

Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000676966ee
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  #6  
Old 09-25-2010, 08:42 PM
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andyvand andyvand is offline
 
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Quote:
Originally Posted by $The-King$ View Post
dont know what is problem with x86-64 build
Yeah, neither do I.
I suspect they removed some code and that is the reason that it doesn't work.
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  #7  
Old 09-27-2010, 04:44 AM
$The-King$ $The-King$ is offline
 
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Quote:
Originally Posted by andyvand View Post
Yeah, neither do I.
I suspect they removed some code and that is the reason that it doesn't work.
with out patching any thing by tools
on 32bit
nearly kernel works good just few very few problems you can say fly patching work

on 64bit
all media programs crashes fly patching not works good

if you fixed 64bit fly patching may arch x86-64 works

Phenom ll x4 955
ASUS M5A97
Sapphire HD6850
Kingston 2*2 GB
WDblue 500GB*2
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Win 7 & SL10.6.8
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  #8  
Old 09-28-2010, 01:28 PM
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andyvand andyvand is offline
 
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Quote:
Originally Posted by $The-King$ View Post
with out patching any thing by tools
on 32bit
nearly kernel works good just few very few problems you can say fly patching work

on 64bit
all media programs crashes fly patching not works good

if you fixed 64bit fly patching may arch x86-64 works
AFAIK on the fly patching for x86_64 works just fine but the media programs (QuickTime in 64bit) crash because there are no Supplemental SSE3 instructions available.
The only solution is running it in 32bit mode (Get Info, check "run in 32bit")
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  #9  
Old 09-28-2010, 05:44 PM
cynargo cynargo is offline
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Quote:
Originally Posted by andyvand View Post
AFAIK on the fly patching for x86_64 works just fine but the media programs (QuickTime in 64bit) crash because there are no Supplemental SSE3 instructions available.
The only solution is running it in 32bit mode (Get Info, check "run in 32bit")
That's a solution, but some apps are crashing anyway eg. iTunes while importing h.264 video. Even though it's x86 app, it crashes due to lack of SSSE3 on my CPU if the kernel is in x64 mode. It doesn't happen if i run kernel in x86 mode.
The same thing with valve's games - they crash in x64 on intro movies, even if the game's binary itself is 32-bit.

Gone Linux.
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  #10  
Old 10-05-2010, 01:11 AM
fumoboy007 fumoboy007 is offline
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Quote:
Originally Posted by andyvand View Post
there are no Supplemental SSE3 instructions available.
The only solution is running it in 32bit mode (Get Info, check "run in 32bit")
You can't just make an SSSE3 emulator?
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